As Enemies Edit
From the start of both Galaxy Angel and ML, Spards are the general enemy that are paired with Cruisers for the starting portions of the game before they are replaced with more specialized ships. As the weakest enemies in the series, they are no trouble to deal with.
As Allies Edit
Unfortunately, Spards are generally useless as allies in nearly all three games. While they are generally faster than Cruisers and Carriers, Spards have the least amount of health and their weaponry deals very little damage. If anything, they die way too easily before they can deal any significant damage.
They are seen again in the final moments of GAII where they appear to assist in the final push toward the Central Globe.