Fandom

Galaxy Angel Wiki

Galaxy Angel EX

430pages on
this wiki
Add New Page
Comments0 Share
Galaxy Angel EX
Package gaex
Genre: Mini Games
Release: July 29, 2005
Developer(s): BROCCOLI
Publisher: BROCCOLI


SummaryEdit

Galaxy Angel EX is a "supplementary" videogame released by BROCCOLI. In the "main storyline," Tact and all of the Angels (including Chitose) are hanging out together on the Elsior and having fun. As the player progresses through the game, the sequence of the main storyline is as follows:

  • First, the player plays some of the main storyline. Then, the game randomly selects the 1-star difficulty level of any of Galaxy Angel EX's numerous "mini-games" (said mini-games being the true bread-and-butter of Galaxy Angel EX).
  • Second, the player plays some more of the main storyline. Then, the game randomly selects the 2-star difficulty level of any of Galaxy Angel EX's numerous "mini-games."
  • Third, the player plays some more of the main storyline. Then, the game randomly selects the 3-star difficulty level of any of Galaxy Angel EX's numerous "mini-games."
  • Fourth, the player plays some more of the main storyline. Then, the game randomly selects the 4-star difficulty level of any of Galaxy Angel EX's numerous "mini-games."
  • Fifth, the player plays some more of the main storyline. Then, the game randomly selects the 5-star difficulty level of any of Galaxy Angel EX's numerous "mini-games."


After that, the "main storyline" ends. However, any mini-games played during the main storyline are then unlocked and can be selected at any time from the mini-game menu. However, for each game, you can only play the difficulty levels that were randomly selected during a play-through of the "story." So in order to be able to select any mini-game and any difficulty level, you must play the "story" multiple times.


Whenever you play a mini-game, depending on how well you do, you can win differing numbers of "points." The points can then be used to unlock different Galaxy Angel wallpapers from the wallpaper menu, and those wallpapers can then be either used as the computer's wallpaper or saved as pictures on your hard drive.

The "overriding purpose" of Galaxy Angel EX is to first unlock every difficulty level of every mini-game, and then keep winning points until you've unlocked every single wallpaper from the wallpapers menu.

Mini-gamesEdit

The following is a list of "mini-games" within Galaxy Angel EX, with further discussion of difficulty levels and the differences between them:


Lash-up GAEdit

You will be shown a picture. Then the picture will change, and you'll have to point out all the changes without using up your tries or allowing the timer to run out.


On the first difficulty level, the game proceeds as normal.

On the second difficulty level, upon reaching the 4th picture, a cut-out will suddenly travel over the picture making it slightly more difficult.

On the third difficulty level, the cut-out will appear right away.

On the fourth difficulty level, upon reaching the 2nd picture, a white silouhette will suddenly travel over the picture making it slightly more difficult.

On the fifth difficulty level, the cut-out will appear right away, and you have to go through many more possible pictures than you did on the previous difficulty levels.

Angel RaceEdit

Choose any Emblem Frame, and race from left to right. Left-click to use an item, right-click to boost your speed, move your mouse away from the machine to accelerate, move your mouse close to the machine to decelerate, and move your mouse to the left side of the screen to brake. Pick up a Star to temporarily become invincible to other machines. Pick up a nanopet to recover 50% of your Boost gauge. The purple icon activates the "Wings of Light," causing other machines to flinch if you hit them or they hit you and causing your machine to reach maximum speed. Fire the blue missile at an enemy, it hurts them if it hits. But the red missile is a homing missile. The yellow spike ball can be left as a mine and the machine that runs over it has its maximum speed reduced by 30%.


With each additional difficulty level, the courses have larger amounts of obstacles and become more and more difficult to navigate.

Lost TechnologyEdit

This game is somewhat similar to Minesweeper. Mint Blancmanche will show you a picture, and your goal is to reveal that picture in your own board. You do this by clicking on certain squares. Only the ones that fit the picture will be "dug;" the other squares will reveal an unbreakable steel square. Your goal is to reveal the picture using the clues on the sides and top before the timer runs out. The "clues" consist of numbers at the sides of the screen that reveal how many breakable squares are in that row as well as numbers at the top of the screen that reveal how many breakable squares are in that column.


Your whole square gets bigger and bigger with every increasing difficulty level, adding more and more rows and columns and making it more and more challenging to finish the game before the timer runs out.

Pick-up GameEdit

You and your opponent, one of the Angels, will have a spread of cards before you. The cards have pictures of the characters on them as well as a single Japanese syllable on each one. There is a computer to your right that is capable of imitating any character's voice. You and your opponent each control a floating "hand" on-screen that represents your own hands. The computerized voice will say something, and at the same time the sentence the voice is saying will be slowly written out at the right of the screen, and you have to pick up the card that matches the right character's voice and the correct sentence before your opponent does. This is easier said than done, because sometimes there are multiple cards of the same character (especially Milfeulle) that differ only by the Japanese syllable written on them and the expression the character is making. If you mistakenly try to pick up the wrong card, your hand will freeze for a bit as a penalty. You can also knock your opponent's hand away by making your hand collide with your opponent's hand with a sufficient amount of force. Be careful, because your opponent can do the same to you. If you can't tell which card to pick up by the voice, just pick up the card that has the same written syllable as the beginning of the sentence at the right side of the screen near the robot. You win the game if you've picked up more cards than your opponent by the time all of the cards have been picked up.

On the first difficulty level, your opponent is Vanilla. She's too slow at picking up cards, and she never knocks your hand away because she's too nice.

On the second difficulty level, your opponent is Mint. She's as slow as Vanilla in picking up cards, but sometimes she's willing to knock your hand away.

On the third difficulty level, your opponent is Ranpha. She's much more aggressive than Mint was in knocking your hand away. (She's still slow at picking up cards though.)

On the fourth difficulty level, your opponent is either Milfeulle or Forte (every time you play the fourth difficulty level, the game will randomly select whether it's Milfeulle or Forte). Both are harder than Ranpha was, but each in different ways. Forte knocks your hand away even more often than Ranpha did. Forte's only real weakness is that she's sometimes so eager to knock your hand away that she'll forget to pick up the card, but she's still faster in picking them up than either Vanilla, Mint, or Ranpha were. Milfeulle, on the other hand, is much faster at picking up the cards than either of the previous three were (Milfeulle's even faster than Forte is in picking them up, but to compensate Milfeulle doesn't knock your hand away as much as Forte does).

On the fifth difficulty level, your opponent is Chitose. Chitose's the hardest of all, but only because she will pick up the card the instant her hand passes over it. So just don't give her hand the chance to pass over it; luckily Chitose is only about Milfeulle-level aggressive in knocking your hand away.

Shooting StarEdit

A shoot-em-up game, self-explanatory, except there are much more enemies that have much tougher armor the higher the difficulty level you play. You can pick whichever ship you want. Collect star power-ups to power up your weapons. Collect gold medals for 10 points. Collect the blue icons with lightning bolts to increase your machine's speed. Collect the nanopet icon to refill health. Collect the purple icon to completely fill your special meter and energy meter and temporarily achieve maximum speed. Right-click to use your special attack.

If you play as Milfeulle (Lucky Star), the first power-up will create a double-shot and successive power-ups will add homing shots. The Hyper Cannon is a huge laser beam.

If you play as Ranpha (Kung Fu Fighter), the first power-up will create a double-shot and successive power-ups will create a "fan" pattern of shots. The Anger Claw is a pair of huge twin orbs circling around everywhere.

If you play as Mint (Trick Master), the first power-up will add drones to the Trick Master and each successive power-up will add more shots and cause the drones to cover a wider area. The Flier Dance is a series of blue stars that come up from the bottom of the screen in a strafing manner.

If you play as Forte (Happy Trigger), you actually start with a double-shot and successive power-ups will first make the shots diagonally to both sides and then add homing shots and a huge laser beam. The Strike Burst is an enormous "fan" of 5 laser beams.

If you play as Vanilla (Harvester), each successive power-up will add another 8-way direction in which shots are fired. The Repair Wave will heal Vanilla's ship completely and spray shots everywhere at once.

If you play as Chitose (Sharp Shooter), each successive power-up will either add shots or add a laser beam. The Fatal Arrow is a series of laser blasts in a stream.

Fever AngelEdit

A slot-machine game. With each increasing difficulty level you either start off with a lower Count or a lower pre-arranged amount of Coins.

Also:

On the first difficulty level, you play as Chitose.

On the second difficulty level, you play as Ranpha.

On the third difficulty level, you play as Mint or Vanilla (every time you play the third difficulty level, the game will randomly select whether it's Mint or Vanilla).

On the fourth difficulty level, you play as Forte.

On the fifth difficulty level, you play as Milfeulle.

TrumpEdit

Try to pick up matching pairs. As an additional rule, every time you pick up a wrong match, you'll get penalized by not being able to move for a few seconds (the same goes for your opponent).

On the first difficulty level, your opponent is Forte.

On the second difficulty level, your opponent is Ranpha. She makes fewer mistakes than Forte did.

On the third difficulty level, your opponent is Chitose. She makes fewer mistakes than Ranpha did.

On the fourth difficulty level, your opponent is either Milfeulle or Mint (every time you play the fourth difficulty level, the game will randomly select whether it's Milfeulle or Mint). Milfeulle and Mint both make about the same amount of mistakes as each other, but they each make fewer mistakes than Chitose did.

On the fifth difficulty level, your opponent is Vanilla. She makes fewer mistakes than either Milfeulle or Mint did.

White-BlackEdit

It's just like Othello, except there are special spaces that change the colors or prevent lines, and you have three "machines" at your disposal. Using a "machine" allows you to turn over one of your opponent's already-placed pieces, therefore allowing an extra chain. This is why you only have three of them. There are also special "pre-existing squares" that cannot be changed. Also, you use the colors green and pink instead of white or black, despite the name of the game. Green always goes first, just as white always went first in Othello. You also have the option of selecting "Pass" to end your turn without making a move; in fact, if there is no move you can make, you have no choice but to either Pass or use one of your three "machines." Also, on later difficulty levels, sometimes there's a "bomb" placed on the board, and if it goes off, all of the pieces on the board change to the opposite color, which could either be good for you or bad for you depending on how many pieces you and your opponent each had on there already.

On the first difficulty level, your opponent is Milfeulle. The board is a small square.

On the second difficulty level, your opponent is Forte. The board is a diamond.

On the third difficulty level, your opponent is either Ranpha or Chitose (every time you play the third difficulty level, the game will randomly select whether it's Ranpha or Chitose). The board is shaped like a human head, and this difficulty level introduces bombs on the board.

On the fourth difficulty level, your opponent is Vanilla. The board is split into halves with a short bridge connecting them.

On the fifth difficulty level, your opponent is Mint. The board is shaped like an X.


BlackjackEdit

The rules are the same as in regular Blackjack; attempt to get closer than the other player to 21 points (or exactly 21 points) without going over. You start the game with 15 points. At the beginning of every round, you bet a certain amount of points (either 1, 2, 3, 4, or 5), and you win or lose them at the end of every round. You play through 10 rounds, unless at any point the amount of points you have drops to 0, at which point the game ends prematurely. When you get to the actual game, the right option is to Stay after Next Card, the middle option is to Hit, left option is to Stay. Also, you can use Space Whale Jr. three times. Each time you use Space Whale Jr., you can see your opponent's entire hand as well as the total amount of points they have; that is why you only get three uses of it.

This game includes the Five Card Charlie bonus if you manage to pick up five cards without going over 21. In the Galaxy Angel EX version, the payout is three times your bet.

This game also includes the Blackjack bonus if your hand is an Ace and a Face card (either 10, J, Q, or K). In the Galaxy Angel EX version, the payout is three times your bet.

This game also includes a completely Galaxy-Angel-EX-unique bonus called "BJ Flash" if your hand is an Ace and a Face card (either 10, J, Q, or K) and both cards are the same suit (two spades, for example). The payout is five times your bet.

Bizarrely enough, the Galaxy Angel EX version of blackjack also includes a "Straight" even though that's a poker term if your hand consists of cards that go in sequential rank. The payout is unknown at this time.

On the first difficulty level, your opponent is Ranpha. She has an extremely obvious winning or losing face, which makes her terrible at Blackjack.

On the second difficulty level, your opponent is Vanilla. Her poker face is much better than Ranpha's, but her luck is about the same as Ranpha's, i.e., terrible.

On the third difficulty level, your opponent is either Mint or Chitose (every time you play the third difficulty level, the game will randomly select whether it's Mint or Chitose). Mint's luck is slightly better than Vanilla's, and Chitose's luck is also better than Vanilla's.

On the fourth difficulty level, your opponent is Milfeulle. Her luck is much better than either Ranpha's, Vanilla's, Mint's, or Chitose's; if it weren't for Milfeulle's terrible poker face she'd be the most difficult opponent. Instead, that honor goes to...

On the fifth difficulty level, your opponent is Forte. Her luck is about the same as Milfeulle's, and she has a much better poker face, which is why Forte is the hardest.

Flash FighterEdit

Windows will rapidly appear on the screen with pictures and numbers, and you have to clear them out by x-ing out of them. They pop up faster and faster with each increasing difficulty level.

Also, the difficulty select screen has several errors as to which Angel you play on which difficulty levels.

On the first difficulty level, you play as Milfeulle.

On the second difficulty level, you play as both Forte and Vanilla (meaning both will make comments one at a time during the game depending on your actions).

On the third difficulty level, you play as Chitose. The difficulty-select screen is in error; it lists Mint as the 3-star difficulty level, but play the game and you'll see it's Chitose. (And Mint's the 5-star difficulty level anyway.)

On the fourth difficulty level, you play as Ranpha. The difficulty-select screen is in error; it lists Forte as the 4-star difficulty level, but play the game and you'll see it's Ranpha. (And Forte's one of the 2-star difficulty characters anyway.)

On the fifth difficulty level, you play as Mint. The difficulty-select screen is in error; it lists Vanilla as the 4-star difficulty level, but play the game and you'll see it's Mint. (And Vanilla's one of the 2-star difficulty characters anyway.)

External LinksEdit

    

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.