Galaxy Angel Wiki
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Galaxy Angel is the primary bishoujo visual novel franchise the star the titular "Galaxy Angel" team known as the Moon Angel Wing. It features its 5 (later 6) members and their antics across space while their occupation differ from each medium. It was succeeded by Galaxy Angel II.

Games[]

The primary medium of Galaxy Angel where the elements of romance and overarching plot make it the most "serious" of the series. The protagonist Tact Mayers is put in charge of the Elsior and its Moon Angel Wing to safely escort the last surviving member of the royal family from the grasp of the usurper Eonia. However, more threats loom across the horizon.

Main Games[]

Sub Games[]

Gameplay[]

Adventure Part (ADV)[]

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Like all visual novels, the player follows the story course watching the dialogue until the "choice" events, where it affects the protagonist's relationship with the heroine of choice by 2 statistics, Trust and Affection. The approximate values of these statistics can be viewed during the free movement sections by visiting the Whale Room. The background color of the girl's portrait, ranging from blue (low) to red (high), shows her trust level, while the bar below her portrait shows her affection level.

Trust affects the pilot bonuses of each heroine in combat. In general, higher trust means better bonuses, though there are other factors that affect those bonuses as well. Trust seems to reset to "green" level between chapters, with many exceptions (research needed).

Affection determines which heroines the player can choose as Tact's romantic interest in Chapter 7. Affection does not reset, but builds over the course of the game.

SLG (Space Combat Simulation section)[]

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In the space combat portions of the game, the player must command the Elsior and the Moon Angel Troupe Emblem Frames in a 3D real time tactics simulation. Allies may also be present. The player may pause the battle at any time by pressing the "p" key.

Controls[]

The player cannot directly control the ships, but gives commands through a right-click menu. The Elsior and the Emblem Frames (blue) can be selected from their icons on the left side of the screen or with the shortcut keys "0" and "1" through "5". Allied ships (green) have no icons or shortcut keys, so they must be found using the camera. Friendly ships (yellow) cannot be given orders.

  • Standby (h): The ship will stop moving and attacking. The ship returns to this setting after completing a movement/supply/repair order, or when its attack target is destroyed. If the auto-attack option is selected, the ship will automatically select the closest enemy to attack.
  • Attack (a): The ship will move towards and attack the enemy selected by the player.
  • Final Attack (f): Emblem Frames only. Requires full SP. The fighter will attack the selected enemy with its special attack, which usually destroys the target. Exception: Harvester's final is not an attack; instead, it restores the HP of all Emblem Frames to full (regardless of distance).
  • Guard (g): The ship will stay near the selected ally, and shoot at any enemies that attack it.
  • Move (m): The ship will move to the selected position. Note that the player can only select from the 2D plane midway between the top and bottom boundaries of the battlefield.
  • Supply (s): Emblem Frames only. The fighter will return to the Elsior, where its HP and Energy will be replenished, but its SP will drop to 0.
  • Repair (r): Harvester only. Harvester will approach the selected Emblem Frame and restore its HP to full, but its SP will drop to 0. The Elsior and allied ships cannot be selected.
  • Auto-Attack: When this is toggled on, any time the ship is on standby it will automatically switch to the attack order, targetting the closest enemy. It is by default toggled on for the Emblem Frames and allied ships, and off for the Elsior.
  • Auto-Counterattack: Not sure what this toggle does. It is by default toggled on for allied ships and off for the Elsior and the Emblem Frames.
  • Ship Information (i): Opens the ship information display, which shows the HP, Energy, ship statistics, and pilot information for the selected ship. Note that enemy ships have no energy limit, and no information is shown for enemy ships which are being encountered for the first time.
  • Objectives (o): Displays the mission objectives.

Camera[]

The panel at the bottom center of the screen is for controlling the camera. Normally, the camera is focused on one ship, which can be changed using the arrows on the panel. To rotate the camera, the player can simply click and drag the mouse anywhere in the main window.

Two useful shortcuts: You can also focus the camera on a ship by double-pressing its shortcut key (0 for Elsior, 1-5 for the Emblem Frames). Pressing F4 activates auto-camera, which automatically points the camera in the direction of the target of whatever ship the camera is focussed on (even if that ship is an enemy ship, whose target is normally hidden).

Map Units[]

See Emblem Frames, Elsior and Luxiole.

Allied Ships[]

Screenshot 102

A fleet of allied ships.

Military Commander
Attack +2 Evasion 0
Accuracy +2 Defense 0
Critical Hit Rate 0


Not much use. In addition to being relatively slow and (except for battleships) weak, points and kills scored by allied ships are not accumulated, but are lost after the mission. If you are trying to rack up points and kills, you may want to toggle their auto-attack off and send them away from the battle. Otherwise, they can be used as roadblocks.


Trivia[]

References[]

External Links[]

Navigation[]

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